Rules

The following are the rules for this event. Please check back often for updates or changes.

 

1. Overwatch and Format

1.1. Player Eligibility

All players participating in The Overwatch Cooler Master Invitational must meet the following criteria: 

  • You must be an active member of your high school/group's robotics program. General student body, alumni, and mentors are not eligible. 
  • Class of 2017 graduates are still eligible to compete for their team.
  • All participants must be in good standing with their school.
  • Teams from outside Southern California may combine with another team to lessen the burden of travel. However, the out of region team must be the team leader, compete under their name, and have at least 3 participants (50%) of the total team. Out of region teams can only combine with 1 other team. 
  • Case by case exemptions may be made for teams traveling from outside Southern California or having special circumstances at Cooler Master's discretion. 

If you do not not meet these requirements, you will be deemed ineligible.

1.2. Team and Player Names

Cooler Master reserves the right to edit Nicknames and/or URL aliases. Team or player names that are too similar to that of another team or player are subject to be changed by Cooler Master. All team names and gamer tags must be approved prior to the competition. Offensive and/or vulgar names will not be allowed. 

Players must have an active Battle.net account. This will be the account used during the competition. Before each match players must log on. Players are responsible for making sure their account is active and accessible. If for some reason a player cannot log on before a match, ESA may provide an alternate account if available. If one cannot be obtained the team must then play the match missing player(s). 

Only registered team members are allowed to play for a team. Playing in any matches with a ringer is prohibited.

1.3. Roster

Team rosters must consist of at least the minimum amount of players required to participate in a match (6). Teams are only allowed to play with players on their roster. All roster changes must be made prior to the start of the competition. Playing with different players and/or illegal ringers will result in deductions of points and or disqualification. .

Teams are allowed 1 alternate. The alternate's roll is to take the place of a player in case of emergencies such as illness or death in the family. Alternates are NOT an extra player to be used for specific matches or rounds. Once an alternate has taken the spot of a player the player can not reenter the tournament. If 2 or more players must leave the team during the event, matches will be played without a full team. If the team does not wish to continue, all future matches will be forfeited. 

Teams are allowed 1 manager. The manager is responsible for the team at all times during the event and should be an adult such as a parent, teacher, or mentor. Managers are not allowed to coach players during matches but may assist with strategy between matches. It is the manager's responsibility to have their team ready and on time for all matches and events. They must be at the arena for the duration of the event in case of emergency. 

1.4. Game version

All systems will have the newest version of the game in order to participate in the tournament. Updates must be installed before the tournament starts, so delays will be at a minimum.

1.5. Technical Issues

Technical issues will be dealt with by ESA and Cooler Master staff. Players must immediately let staff know if there is a technical issue before or during a match. ESA and Cooler Master will have final say whether a match is paused, restarted, delayed, or continue as scheduled. It is the player's responsibility to make sure all equipment, including keyboard/mouse settings, are functioning before the start of a match. 

1.6. Disqualification

Teams found to be doing any of the following may face penalties up to and including disqualification and forfieting all prize money.

  • Using ineligible players
  • Cheating
  • Using foul language/fighting
  • Disrespecting staff, volunteers, visitors, etc.
  • Disrespecting your fellow teammates or competitors.
  • Using players from more than 2 schools (Out of region teams)

Cooler Master reserves the right to disqualify a team at any time.

2. Overwatch Cooler Master Invitational Rules

2.1. Overwatch Tournament Format

2.1.1. Match Settings

  • Rule set: Competitive

  • High bandwidth: On

  • Game mode:

    • Start of the tournament: Best of One

    • Quarterfinals: Best of One

    • Semifinals: Best of Three

    • Finals: Best of Five

  • Map rotation: Single map

  • Return to lobby: After a game

  • Maps are selected randomly

    • Available maps: All

  • Hero selection limit: 1 per team

    • All heroes are currently allowed

  • Disable kill cam: Off

General Rules:

  • TBD

2.2. Pause

  • In matches, it is forbidden to use the pause without an obvious reason, such as player disconnects. Pauses are not to be used to discuss strategy or regroup. 

  • Players may also stand to indicate a technical problem and pause the match. 

  • Team that requested pause need to announce the reason before or immediately after pause.

  • Each team is granted a total of 10 minutes pause time during the match.

  • When resuming the game from pause, both teams need to confirm in chat that they are ready to continue.

  • If total pause time of 10 minutes runs out, the game has to be resumed, no matter if the issue got fixed or not. If one team refuses to resume the game, the opposing team will receive a default win.

  • Admins hold the right to request teams to pause during the match in case of any other issues, and the time used to pause the match will not count for the team it was requested to.

Abusing the pause time can lead into punishment or direct team disqualification.

2.3. Map Pick/Veto

All maps are randomly selected

2.4. Custom Match Settings

2.4.1. Rule Set

  • Rule set: Competitive

2.4.2. Map Options

  • Map rotation: After a game
  • Map order: Single Map
  • Return to lobby: After a game

2.4.3. Maps

  • Disable all maps except for the map that is to be played.

2.4.4. Hero Options

  • Hero selection limit: 1 per team
    • All heroes are currently allowed
      • Role selection limit: None
      • Allow Hero Switching: On
      • Respawn as random hero: Off

2.4.5. Heroes

  • All heroes are to be set as "on" unless otherwise instructed.

2.4.6. Gameplay Options- DEFAULT

2.5. Seeding

Seeding will be determined based on a combination of random draw and placement. 

  • All teams will be put into groups of 4 based on a random draw.
  • Winners of Group A/B/C will pull a seed number from a box. Randomly seeding them 1-3.
  • Wild card winner will be seed 4.
  • Wild card runner up is seed 5.
  • Wild card 3rd place is seed 6.
  • The 3rd place team from group A/B/C will pull a seed number from a box. Randomly seeding them 7-9.
  • The last place team from group A/B/C will pull a seed number from a box. Randomly seeding them 10-12.

3. Results

Both participants are responsible to enter the correct result. Results must be submitted after all games have been played.

4. Communication & Support

4.1 Admins

All participants must adhere to the decisions and rules of the tournament organizers, admins, and referees. All decisions are final, except in cases where the option to appeal is clearly stated. Conversations, either verbal or written, between organizers, admins, or referees, and participants are confidential. Publicly posting or sharing these conversations with outside parties is strictly forbidden, unless permission is obtained.

5. Penalty points

In general, a player and the team can receive up to 6 penalty points per match, unless a single violation has a higher punishment. A team is only punished once per violation, regardless of how many players. Where a player or team receives penalty points for multiple violations, the penalty points are added together.

6. Prize Pool

The prize pool will be distributed based on the payout table below, assuming a $40,000 total pool. If the pool grows, the totals will be updated to reflect changes. Prize amounts are paid out based on the round in which a team was eliminated.

  • Champion- $10,000
  • Finalist- $7,000
  • Semifinals- $5,500
  • Quarterfinals- $2,000
  • Qualifier- $1,000